Suggested reads for May 13th, 2015


So Italy launches three times as many startups compared to San Francisco and has a third of the institutional investors in Silicon Valley? Holy sh*t: Startup paradise! Well … not really. And while the numbers may be correct, quality and quantity are two very different things. I know something about it: Since January 2010 I’ve cofounded two startups and invested in 10 others, occasionally mentoring dozens more (mostly in the 500Startups network).

– Italy has one of the highest unemployment rates of Europe. It’s a staggering 43.3% for people below 25 years (yep, you read it right). That’s a scary figure, and it’s of course deeply connected with the political situation of the country. When startups are all the rage, “being an entrepreneur” is the new “being unemployed”. Easy as that.
Armando Biondi,


‘Email bankruptcy’ is not a failure of the medium, but an indicator that something’s wrong with how you manage email communications. All these attempts at fixing email want to make email more manageable by altering the workflow in a way or another, and many of the approaches I’ve seen so far have left me with the impression that the email process in the end gets complicated rather than simplified. Sure, approaching email messages as if they were tasks in a to-do application may be a good solution for the triaging stage, but at the end of the day you still have to deal with the messages themselves. There is no way around that. Just like a to-do app can’t carry out the tasks for you.
Riccardo Mori, Improving email has little to do with email


What to charge is one of the most frequently asked questions in our community, and with good reason – it’s a tough nut to crack. There isn’t a one-size-fits-all solution. Chances are, though, you’re not charging enough.

We upped our rates a while ago, but it wasn’t based on feel. It was based on good, ol’ fashioned math. A mentor of mine broke it down to me like so:

We want to be able to pay an average salary of $50,000 to every employee in our company. When we factor in items like: sick days, average percentage billable time per employee, holidays, stat holidays, overhead costs, and more, it essentially boils down to this: we need to charge $120/hr to generate enough revenue to meet that average salary goal.

Math. Who knew?

Jeff Archibald The Blunt Realities Of Running Your Own Design Business